TorqueDev
Until now, I had been using JEdit for writing my Torque Game Builder scripts. Even though it worked pretty good, it had one major drawback: it can open only one document at a time. Since I usually had at least three source files open, there were at least three JEdit windows open. What I needed was an editor with syntax highlighting, a multi-document interface and, preferably, an easy way to browse project files. And here’s a good one, one that’s been written especially for Torque: TorqueDev.
I have opened the Gridblaster II source files to demonstrate the capabilities of Torquedev. You can import the entire game directory into a project file, so you get all source files structured the same way they are on your drive. By default, it imports only Torque files, but you can use it for any other text-baded file type as wel. I use XML files for storing configuration settings, wich I can edit directly in Torquedev. Besides the syntax highlighting, it also has collapse capabilities. It automatically collapses anything between curly brackets (very convenient for large files, JEdit didn’t have this feature), but you can also define your own collapsable regions, wich comes in very handy sometimes. As you can see in the screenshot, I have put the input functions in a separate region.
And now the bad stuff. It crashes from time to time. Adding a new source file is buggy. It generates an error message, followed by a crash. The only method that seems to work is creating a blank textfile in Windows Explorer, changing the file extension into a Torque file and importing it into the project. Not the most elegant way to do things. Debugging is something else that didn’t quite work. It relies on an external debugger, and simply selecting it as the default debugger made the program crash. I don’t know if anyone has gotten this to work in some way, but if you do, please let me know! I want real debugging features, not the improvised methods I use now.
Despite the few shortcomings, this tool will definitely replace JEdit from now on. The built-in file browser and code collapsing are a huge advantage. At the same time, it isn’t bloated with useless features and it has a very intuitive interface, making it very easy to get started with. Some other text editors I have seen are loaded with toolbars you simply never use.


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